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AI-Assisted Development

Building with AI

I use AI tools to architect systems and ship real products faster. Every project below was built or significantly accelerated with AI — from Unity editor tools to full-stack web apps. I bring the domain expertise, system design, and quality bar. AI handles the velocity.

Workflow & Tools

Claude

Full-stack development — architecture, implementation, and iteration via CLI

ChatGPT Codex

Rapid prototyping and code generation for standalone tools and asset pipelines

GitHub Copilot

Inline completions and boilerplate acceleration across all projects

AI-Built Projects

Audio Mood Board

Browser-based infinite canvas for planning audio. Lay out clips, embed YouTube and Spotify, tag by mood, and collaborate — all in your browser.

AIClaude
ReactTypeScriptWeb Audio APIWebRTCessentia.js

Pulse — Project Health Dashboard

Unity editor tool that grades your project A–F, finds broken references, bloated assets, duplicates, and unused files — then lets you fix everything in one click.

AIClaude
UnityC#UIToolkitEditor Scripting

This Portfolio Site

The site you're looking at. Next.js portfolio with Framer Motion animations, responsive design, and project detail pages — built entirely with Claude.

AIClaude
Next.jsTypeScriptTailwind CSSFramer Motion

Megadashboard

Personal project management system built on Obsidian to track 7 concurrent projects. Manages tasks, sprints, goals, and cross-project dependencies with automated status rollups.

AIClaude
ObsidianTypeScriptDataviewTemplater

Heatmapper

3D heatmap visualization tool built for two platforms — an Electron desktop app and a Unity editor tool. Surfaces player friction points, mechanic usage breakdowns, and play style analysis from telemetry data to drive level design decisions.

AIClaude
ElectronUnityC#TypeScriptEditor Scripting

Multiplayer VR Map Editor Tool

In-engine collaborative map editor for VR. Multiple designers can place, move, and configure level objects in real time inside a shared VR session. AI-crafted scripts automated UI and prefab generation to speed up the implementation workflow.

AIClaude
UnityC#PhotonVR

Unity Tooling Market Research

Used Claude to conduct competitive market research for Unity editor tools — analyzing existing products, feature gaps, pricing models, and positioning opportunities.

AIClaude
Market ResearchCompetitive Analysis

Blender-to-Unity Auto-Importer

Automated asset pipeline for Corrupted Media. Artists tag Blender objects with custom properties — prefab links, surface types, colliders, layers — and on FBX import, Unity auto-bakes processed prefabs with everything resolved. Reimports merge changes while preserving manual edits. Artists could test the game with their art without touching the Unity editor.

AIChatGPT Codex
UnityC#BlenderEditor ScriptingAzure Pipelines

Unannounced VR Title

Multiplayer VR project currently in development. AI-accelerated across gameplay systems, networking, and tooling. More details coming soon.

AIClaude
UnityC#MultiplayerVR