XR Developer — Atlanta, GA

BEN
SNOWDEN

|
11+
Years Unity
8+
Years XR
8+
Shipped Products
6+
Years Multiplayer

01 — About

Ben Snowden

Building immersive XR
experiences since 2015

Collaborative and team-oriented developer with deep experience in VR/AR training systems, competitive multiplayer games, and real-time 3D applications. From law enforcement training sims to shipped Quest titles, I build things people step inside.

Currently the CTO & Co-Founder of Corrupted Media, where we ship competitive VR experiences on Quest. Previously built XR training products at Transfr and InVeris Training.

Education

BS Computer Game Design & Development

Kennesaw State University — Double Minor SE + CS

02 — Experience

Where I've Worked

01
05/2024 – 03/2026

Sr. Unity Engineer, XR Applications

Transfr

  • Engineering lead for Mission Control VR — real-time classroom monitoring via MQTT
  • Built core infrastructure for a new XR mobile learning platform
  • Overhauled content catalog UI and Asset Bundle loading for 50+ simulations
  • Custom editor tooling, xAPI analytics, ADA compliance, and full stack features (FastAPI + Unity)
02
05/2019 – Current

CTO & Co-Founder

Corrupted Media Productions

  • Co-founded studio; shipped Vertical Shift and Grenade Junky on Meta Quest and Steam
  • Built multiplayer infrastructure with Photon PUN/Fusion, PlayFab matchmaking, and region-based dedicated servers
  • DevOps pipelines, custom Unity Package distribution, Blender-to-Unity auto-importer
  • Social systems, telemetry (PlayFab → Azure Functions → CosmosDB), esports broadcasting, and game trailers
03
09/2021 – 05/2024

AR VR Developer

InVeris Training

  • Network-enabled AR/VR training features using Mirror across Magic Leap and VR platforms
  • Custom NPC tools, trainee analysis systems, and OptiTrack weapon integration
  • Refactored large codebases and authored technical design documentation
04
01/2021 – 06/2021

Unity AR Dev

Digital Yalo (Contract)

  • AR app for previewing window blinds with furniture placement, analytics, and dynamic UI
05
05/2020 – 08/2020

IT Intern

Chugach Government Solutions

  • Network security and work-from-home infrastructure during COVID-19
06
08/2019 – 03/2020

Virtual Reality Developer

Delta Sigma Company

  • VR showcase room for viewing CAD models at scale before construction
07
05/2019 – 08/2020

Innovation Intern / Game Developer

Southern Company

  • Led development of PowerPlay™ safety training game — async loading, player controllers, and mini-game tooling

03 — Recommendations

What People Say

Ben played an important role in advancing our VR applications at Transfr. He combines strong hands-on technical expertise with a real sense of ownership, ensuring immersive experiences are not only innovative but also performant and reliable. Beyond his technical skills, Ben is open, approachable, and genuinely helpful. He shares knowledge freely, supports teammates when challenges arise, and contributes to a positive, collaborative team environment. He tackles complex XR problems with focus and persistence, and he’s someone you can rely on when delivery truly matters. I’m confident Ben will bring both technical strength and great team energy wherever he goes next.

Pavlo Sizykov

Senior Software Engineer | Unity | Python/FastAPI | XR

Worked together at Transfr

I was privileged to have Ben on my team for about a year and I cannot recommend him highly enough. Ben is a strong and clever problem solver who is hungry for challenge, whether it’s within or outside of his wheelhouse. And his can-do, positive attitude is always welcome, allowing him to work seamlessly and collaborate easily with any member of any team. I would look forward to another chance to work with Ben in the future!

Mike Belotti

Engineering Manager at Transfr, Inc.

Managed Ben directly

Ben is a very talented multidisciplinary engineer. There are no challenges he shies away from, and he is always looking to learn new skills and push his capabilities further. Whether it’s jumping from Front End to Back End, Unity to Unreal, or C# to Python, he will always rise to the occasion and deliver quality results. He is a pleasure to work with and an asset to any team.

Sean Feeser

Unity XR Developer

Worked together at Transfr

04 — Portfolio

Selected Work

Vertical Shift™
VRMultiplayerQuestSteam

Vertical Shift™

Multiplayer VR eSport — fly through cities using grappling hooks, jetpacks, and wings. Competitive game types including Tag, CTF, and Racing.

Grenade Junky
VRMultiplayerQuestShooter

Grenade Junky

The ultimate VR boomer shooter — explosive combat with destructible arenas, multiplayer and solo modes. 4.8 stars on Meta Quest Store.

Transfr Trek
VRXRTrainingEnterprise

Transfr Trek

Immersive VR career exploration platform with 50+ job simulations, real-time classroom monitoring, and content catalog serving schools and workforce programs nationwide.

Transfr Train
VRXRMobileTrainingEnterprise

Transfr Train

VR-based multimodal career training platform with 330+ competency-based simulations across 8 industries, digital coaching, and progress tracking.

InVeris SRCE®
ARTrainingMilitary

InVeris SRCE®

AR mission training system for law enforcement and military. Scalable network-enabled features across AR/VR platforms.

SURVIVR®
VRTrainingLaw Enforcement

SURVIVR®

VR police training system. Built custom automation tools, NPC systems, and trainee analysis tools providing actionable performance feedback.

ProView
ARMobileContract

ProView

AR app enabling users to preview blind models on interior windows with furniture placement, color changes, and analytics.

PowerPlay™
GameTrainingEnterprise

PowerPlay™

Safety training game for Southern Company. Built player controller architecture, game economy, minigame tools, and async loading systems.

Pulse — Project Health Dashboard
Unity AssetEditor ToolSolo

Pulse — Project Health Dashboard

Unity editor tool that grades your project A–F, finds broken references, bloated assets, duplicates, and unused files — then lets you fix everything in one click.

Audio Mood Board
Web AppAudioCollaborationSolo

Audio Mood Board

Infinite canvas for planning audio. Lay out clips, embed YouTube and Spotify, tag by mood, and collaborate — all in your browser.

Auto Split Screen
Unity AssetCamera ToolSolo

Auto Split Screen

Dynamic split-screen camera tool for Unity — supports multiple cameras, Cinemachine, and Timeline. Works across Built-in, URP, and HDRP.

On Top Of The Hill
Game Jam3DMultiplayer

On Top Of The Hill

Game jam project — 3D multiplayer truck driving game.

FORG
Game Jam2D

FORG

Game jam project — 2D game.

THE LAST TREE
Game JamTeam Lead

THE LAST TREE

Game jam — led a team of 12 (half first-time jammers) across design, art, dev, and sound.

Dual Duel
Game Jam

Dual Duel

Game jam project — designed and built player characters.

Ultimate Tag
Game Jam

Ultimate Tag

Game jam project featuring dynamic stage lighting that reacts to game state and match results.

Paladins Level Design
Level DesignFPS

Paladins Level Design

Competitive FPS level design inspired by 2000+ hours of Paladins. Implements choke points, 3-lane system, and high ground strategy.

N-SANITY
Skills USAAward Winner

N-SANITY

Skills USA State Winner.

Asterwhal Adventures
Game

Asterwhal Adventures

Adventure game project.

Stolen Grounds
Game

Stolen Grounds

Game project.

Ascension
Game Jam

Ascension

Game jam project.

Down Below
Game3D

Down Below

3D game project.

A Short Film
Film3D

A Short Film

Short film project created in Unity.

Gunnomancer
Game Jam2D

Gunnomancer

Global Game Jam project — 2D action game.

05 — Skills

Technical Stack

Core

  • Unity 3D11yr+
  • C#11yr+
  • VR/AR8yr+
  • Unity XR8yr+
  • Photon6yr+
  • Azure PlayFab5yr+
  • Unreal Engine2yr+

Development

  • Git7yr+
  • Optimization & Profiling7yr+
  • Post Processing / Lighting7yr+
  • Final IK & Ragdolls5yr+
  • Mirror3.5yr+
  • AR Foundation2yr+
  • Azure Functions / CosmosDB2yr+
  • FastAPI / PostgreSQL2yr+
  • JavaScript / Python2yr+
  • MQTT2yr+
  • OpenXR2yr+
  • Sentry2yr+
  • xAPI2yr+

Hardware

  • HTC Vive6yr+
  • Meta Quest 1–36yr+
  • Oculus Rift6yr+
  • Valve Index6yr+
  • Magic Leap3.5yr+
  • Pico 42yr+

Design

  • Level Design8yr+
  • eSports FPS Analysis6yr+
  • Competitive FPS Map Design5yr+

Management & Tools

  • Agile Project Management6yr+
  • Jira5yr+

Media & Production

  • Adobe After Effects5yr+
  • Adobe Media Encoder5yr+
  • Adobe Photoshop5yr+
  • Adobe Premiere Pro5yr+
  • Audacity5yr+
  • CapCut5yr+
  • FL Studio5yr+

AI-Assisted Dev

  • Claude / Claude Code2yr+
  • Codex2yr+
  • Copilot2yr+
  • Cursor2yr+
  • Gemini2yr+
  • Midjourney2yr+

06 — Contact

Let's build
something
together.

© 2026 Ben Snowden

Built with Next.js + GSAP + Framer Motion