VRXRTrainingEnterprise
Transfr Trek
Sr. Unity Engineer, XR Applications — Transfr

Tech Stack
UnityC#MQTTAsset BundlesxAPISentryMeta QuestGitHub Copilot
Overview
Transfr Trek is a VR career exploration platform featuring 50+ immersive job simulations across high-growth industries. Learners experience day-in-the-life scenarios with virtual coaching, career assessments, and personalized pathway planning. Used by schools and workforce programs nationwide. I served as engineering lead for Mission Control VR — a real-time classroom monitoring feature built in Unity using MQTT to stream live headset data from every trainee to an instructor dashboard. I also overhauled the content catalog menu system and maintained Asset Bundle-based loading for simulation delivery and platform scalability.
Key Contributions
- ▶Engineering lead for Mission Control VR — real-time classroom monitoring built with MQTT to stream live headset data to instructor dashboard
- ▶Overhauled content catalog menu system with redesigned, performance-optimized UI for 50+ VR simulations
- ▶Maintained and extended Asset Bundle-based loading systems for simulation content delivery and platform scalability
- ▶Contributed to feature roadmap planning, translating customer requirements into technical specs
- ▶Implemented xAPI-based analytics and telemetry systems for trainee performance data
- ▶ADA compliance across two XR applications; Sentry for client-side error monitoring
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